Middlebury

Difference between revisions of "Blender Modeling Tools"

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===The Concept of 3D Modeling===
 
===The Concept of 3D Modeling===
3D modeling is the process of connecting vertices with lines and surfaces to create solid objects.  Unlike clay modeling or bronze modeling, digital modeling does not naturally give objects the appearance of texture instead the objects will appear to have smooth surfaces.  Realism is thus achieved by creating a surface on to which a texture can be applied.  The ability to create a proper surface for 3D modeling is achieved through practice. The surface in 3D modeling is called a mesh.  Creating a proper mesh is probably the only skill that really matters for a beginner.  The basic tools of mesh creating should be the primary concern for beginner modelers.  
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3D modeling is the process of connecting vertices with lines and surfaces to create solid objects.  Unlike clay modeling or bronze modeling, digital modeling does not naturally give objects the appearance of texture instead the objects will appear to have smooth surfaces.  Realism is thus achieved by creating a surface on to which a texture can be applied.  The surface in 3D modeling is called a mesh.The ability to create a proper mesh for 3D modeling is achieved through practice.   Creating a proper mesh is probably the only skill that really matters for a beginner.  Hence learning the tools of mesh creation are of paramount importance.  If a modeler does not learn the basic steps of mesh creation they will never be able to advance toward the other more complex tasks required for successful 3D animation.    
 
===Modeling Tools===
 
===Modeling Tools===
 
=====add=====
 
=====add=====

Revision as of 15:30, 4 June 2008

The Concept of 3D Modeling

3D modeling is the process of connecting vertices with lines and surfaces to create solid objects. Unlike clay modeling or bronze modeling, digital modeling does not naturally give objects the appearance of texture instead the objects will appear to have smooth surfaces. Realism is thus achieved by creating a surface on to which a texture can be applied. The surface in 3D modeling is called a mesh.The ability to create a proper mesh for 3D modeling is achieved through practice. Creating a proper mesh is probably the only skill that really matters for a beginner. Hence learning the tools of mesh creation are of paramount importance. If a modeler does not learn the basic steps of mesh creation they will never be able to advance toward the other more complex tasks required for successful 3D animation.

Modeling Tools

add
grab
rotate
scale
extrude
creating more control points

Important Notes

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