Middlebury

Blender Modeling Tools

The Concept of 3D Modeling

3D modeling is the process of connecting vertices with lines and surfaces to create solid objects. Unlike clay modeling or bronze modeling, digital modeling does not naturally give objects the appearance of texture instead the objects will appear to have smooth surfaces. Realism is thus achieved by creating a surface on to which a texture can be applied. The surface in 3D modeling is called a mesh.The ability to create a proper mesh for 3D modeling is achieved through practice. Creating a proper mesh is probably the only skill that really matters for a beginner. Hence learning the tools of mesh creation are of paramount importance. If a modeler does not learn the basic steps of mesh creation they will never be able to advance toward the other more complex tasks required for successful 3D animation.

Modeling Tools

The essential tools of modeling can be used to create a wide variety of objects. Indeed from mundane projects to complex projects new modelers will find that adding, grabing, rotating, scaling, extruding and adding vertices are all that is necessary to complete projects of varying difficulty.

add
grab
rotate
scale
extrude
creating extra vertices

Important Notes

Powered by MediaWiki