Middlebury

Difference between revisions of "Flash"

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Flash <ref> Flash, http://www.adobe.com/products/flash/</ref> is a graphics animation program, written by Macromedia and acquired by Adobe <ref> Adobe, http://www.adobe.com</ref>, which uses vector graphics<ref>{{cite web | title = Vector Graphics | url = http://en.wikipedia.org/wiki/Vector_graphics | work = Wikipedia}}</ref>. The flash files can be easily placed in a web page to view in a web browser. Flash files occur most commonly in animated advertisements on web pages and rich-media web sites. Although prank flash has become common, flash has a great potential to be used on the Web in an educationally effective manner. It can be used to make the whole process of learning a fun activity.  An example of the use of flash for educational purpose is its use in the development of interactive periodic table.
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Flash <ref> Flash, http://www.adobe.com/products/flash/</ref> is a graphics animation program, written by Macromedia and acquired by Adobe <ref> Adobe, http://www.adobe.com</ref>, which uses vector graphics<ref>Vector Graphics, http://en.wikipedia.org/wiki/Vector_graphics, Wikipedia</ref>. The flash files can be easily placed in a web page to view in a web browser. Flash files occur most commonly in animated advertisements on web pages and rich-media web sites. Although prank flash has become common, flash has a great potential to be used on the Web in an educationally effective manner. It can be used to make the whole process of learning a fun activity.  An example of the use of flash for educational purpose is its use in the development of interactive periodic table.
  
  

Revision as of 19:44, 5 July 2007

Flash [1] is a graphics animation program, written by Macromedia and acquired by Adobe [2], which uses vector graphics[3]. The flash files can be easily placed in a web page to view in a web browser. Flash files occur most commonly in animated advertisements on web pages and rich-media web sites. Although prank flash has become common, flash has a great potential to be used on the Web in an educationally effective manner. It can be used to make the whole process of learning a fun activity. An example of the use of flash for educational purpose is its use in the development of interactive periodic table.


References

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