Difference between revisions of "Ian Bogost"
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− | '''Ian Bogost''' is a professor, videogame designer, and author. His book “Persuasive Games” provides an in-depth look at videogames and how they function to teach us rhetoric. Because games allow us to explore the game’s rhetoric by participating, videogames offer a unique approach to understanding media. | + | '''Ian Bogost''' is a professor, videogame designer, and author. His book “Persuasive Games” provides an in-depth look at videogames and how they function to teach us rhetoric. Because games allow us to explore the game’s rhetoric by participating, videogames offer a unique approach to understanding media. Many of the games described in his book were designed by Bogost's own company, which is also named Persuasive Games. |
Revision as of 16:59, 15 April 2008
Ian Bogost is a professor, videogame designer, and author. His book “Persuasive Games” provides an in-depth look at videogames and how they function to teach us rhetoric. Because games allow us to explore the game’s rhetoric by participating, videogames offer a unique approach to understanding media. Many of the games described in his book were designed by Bogost's own company, which is also named Persuasive Games.