Difference between revisions of "Ian Bogost"

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(New page: Ian Bogost is a videogame researcher, critic, and designer, as well as an author and an entrepreneur. He is a professor at Georgia Tech (a university), a Founding Partner at Persuasive Gam...)
 
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Ian Bogost is a videogame researcher, critic, and designer, as well as an author and an entrepreneur. He is a professor at Georgia Tech (a university), a Founding Partner at Persuasive Games (a videogame studio), and a Board Member at Open Texture (an educational publisher).
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Ian Bogost is a professor, videogame designer, and author. His book “Persuasive Games” provides an in-depth look at videogames and how they function to teach us rhetoric. Because games allow us to explore the game’s rhetoric by participating, videogames offer a unique approach to understanding media.

Revision as of 16:57, 15 April 2008

Ian Bogost is a professor, videogame designer, and author. His book “Persuasive Games” provides an in-depth look at videogames and how they function to teach us rhetoric. Because games allow us to explore the game’s rhetoric by participating, videogames offer a unique approach to understanding media.