Difference between revisions of "Synergy"
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− | The concept of Synergy dictates that the conglomeration of media production and distribution makes it profitable to develop a single media franchise over many distinct types of media. By fitting similar content to various | + | The concept of Synergy dictates that the conglomeration of media production and distribution makes it profitable to develop a single media franchise over many distinct types of media. By fitting similar content to various types of media, synergy creates a trans-media or multi-media experience which may reach a broader range of fan types, or further entrench existing fans with a "deeper" media experience. |
An example of synergy can be found in the [[trans-media storytelling]] devices of the Matrix, which include films, games, comics, and animations. | An example of synergy can be found in the [[trans-media storytelling]] devices of the Matrix, which include films, games, comics, and animations. |
Revision as of 13:00, 21 May 2007
The concept of Synergy dictates that the conglomeration of media production and distribution makes it profitable to develop a single media franchise over many distinct types of media. By fitting similar content to various types of media, synergy creates a trans-media or multi-media experience which may reach a broader range of fan types, or further entrench existing fans with a "deeper" media experience.
An example of synergy can be found in the trans-media storytelling devices of the Matrix, which include films, games, comics, and animations.