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From Media Technology and Culture Change
Jump to navigationJump to search- 16:03, 22 May 2007 diff hist +122 N Extension New page: '''Extension''' is the industries' efforts to improve their profit by providing moving content across different platforms. current
- 15:59, 22 May 2007 diff hist +1,264 Convergence
- 15:24, 22 May 2007 diff hist +1 Convergence
- 15:22, 22 May 2007 diff hist +1,523 Convergence
- 12:53, 22 May 2007 diff hist +2,247 Collective intelligence
- 11:58, 22 May 2007 diff hist +87 N Gutters New page: '''Gutter''' is the term used by comics' artists to define the spaces in between panels current
- 01:02, 21 May 2007 diff hist +265 Affective economics
- 00:56, 21 May 2007 diff hist +1,199 N Affective economics New page: '''Affective Economics.''' This model encourages companies to blur the division between entertainment content and brand messaging. It pretends to convert the brand identity into a way of ...
- 17:58, 20 May 2007 diff hist +1 Ludology in game studies
- 17:56, 20 May 2007 diff hist -1 Ludology in game studies
- 17:54, 20 May 2007 diff hist +4 Ludology in game studies
- 17:47, 20 May 2007 diff hist -22 Understanding Comics
- 17:46, 20 May 2007 diff hist +107 Understanding Comics
- 17:42, 20 May 2007 diff hist +3,385 Understanding Comics
- 16:43, 20 May 2007 diff hist +1,649 Closure in comics
- 22:52, 19 May 2007 diff hist +490 Convergence
- 22:38, 19 May 2007 diff hist -2 Convergence Culture
- 22:37, 19 May 2007 diff hist +116 Convergence Culture
- 22:26, 19 May 2007 diff hist +11 Henry Jenkins
- 22:25, 19 May 2007 diff hist +29 Henry Jenkins
- 22:25, 19 May 2007 diff hist +38 Henry Jenkins