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- 10:45, 19 May 2008 The Wealth of Networks (hist | edit) [90 bytes] Derek Long (talk | contribs) (Redirecting to The Wealth of Networks: How Social Production Transforms Markets and Freedom)
- 10:44, 19 May 2008 Network information economy (hist | edit) [29 bytes] Derek Long (talk | contribs) (Redirecting to Network economy)
- 23:02, 18 May 2008 The Wealth of Networks: How Social Production Transforms Markets and Freedom (hist | edit) [257 bytes] Evan Akashi (talk | contribs) (New page: '''''The Wealth of Networks: How Social Production Transforms Markets and Freedom''''' (2006) by is an award-winning book by Yochai Benkler exploring the new information economy.)
- 14:26, 18 May 2008 Fandom (hist | edit) [681 bytes] Jessie Gurd (talk | contribs) (New page: '''Fandom''' is a noun born of a combination of ''fan'' with the affix -''dom'' (i.e., king''dom''). The affix implies that fandom is a (non-physical [though fandom can and does have physi...)
- 12:49, 18 May 2008 Benkler (hist | edit) [28 bytes] Derek Long (talk | contribs) (Redirecting to Yochai Benkler)
- 12:35, 18 May 2008 Networked information economy (hist | edit) [29 bytes] Derek Long (talk | contribs) (Redirecting to Networked Economy)
- 09:19, 16 May 2008 Networked public sphere (hist | edit) [1,533 bytes] Melissa Marshall (talk | contribs) (New page: An essential component of Yochai Benkler's argument for the democratic nature of the Network Economy, the networked public sphere refers to the shift from a mass-media public spher...)
- 21:28, 15 May 2008 Podcast (hist | edit) [22 bytes] George Altshuler (talk | contribs) (Redirecting to Podcasts)
- 21:27, 15 May 2008 Blog (hist | edit) [19 bytes] George Altshuler (talk | contribs) (Redirecting to Blogs)
- 17:24, 15 May 2008 Information economy (hist | edit) [3,170 bytes] Stephen McCombe (talk | contribs) (added defs)
- 17:14, 15 May 2008 Media ecology (hist | edit) [526 bytes] Stephen McCombe (talk | contribs) (Beginning edit...)
- 01:17, 15 May 2008 Peer production (hist | edit) [3,165 bytes] Kyle Howard (talk | contribs) (New page: Benkler defines them as "production systems that depend on individual action that is self-selected and decentralized, rather than hierarchically assigned." (Benkler 62) In other words, pee...)
- 21:56, 14 May 2008 Commons (hist | edit) [5,453 bytes] Kyle Howard (talk | contribs) (New page: On there most basic level, a ''commons'' refers to one way in which an institution determines the rights to a)access, b)use, and c)control its resources (Benkler 60). The obvious alternati...)
- 21:49, 14 May 2008 Procedural Rhetoric (hist | edit) [33 bytes] George Altshuler (talk | contribs) (Redirecting to Procedural Rhetorics)
- 21:48, 14 May 2008 Persuasive Games (hist | edit) [30 bytes] George Altshuler (talk | contribs) (Redirecting to Persuasive games)
- 19:47, 14 May 2008 Active Learning (hist | edit) [29 bytes] Stephen McCombe (talk | contribs) (New page: Active learning)
- 19:46, 14 May 2008 Active learning (hist | edit) [1,266 bytes] Stephen McCombe (talk | contribs) (Link to the page where the full definition exists)
- 11:32, 14 May 2008 The Medium Is the Massage: An Inventory of Effects (hist | edit) [1,119 bytes] Evan Akashi (talk | contribs) (New page: '''''The Medium is the Massage: An Inventory of Effects''''' (1967) was written by Marshall McLuhan with the help of graphic designer Quentin Fiore. ''The Medium is the Massage'' is consi...)
- 18:22, 11 May 2008 Open source & free software (hist | edit) [2,008 bytes] Derek Long (talk | contribs) (New page: Open source software is software whose source code has been made available to the general public, often under a free license such as GNU or Apache. Such software is fully within th...)
- 15:07, 11 May 2008 Yochai Benkler (hist | edit) [1,178 bytes] Derek Long (talk | contribs) (New page: Yochai Benkler is a professor at Harvard Law School and the author of ''The Wealth of Networks''.)
- 13:35, 6 May 2008 Procedural rhetorics (hist | edit) [33 bytes] Jason Mittell (talk | contribs) (Redirecting to Procedural rhetoric)
- 21:23, 5 May 2008 Procedural rhetoric (hist | edit) [3,121 bytes] Micaela Dominguez Prost (talk | contribs) (New page: Procedural Rhetoric is a concept developed by Ian Bogost in his book Persuasive Games: The expressive Power of videogames (MIT Press 2007). In his book, Bogost analyzes the histor...)
- 21:15, 5 May 2008 Persuasive games (hist | edit) [2,954 bytes] Micaela Dominguez Prost (talk | contribs) (New page: '''Persuasive Games: The Expressive Power of Videogames'''(MIT Press 2007) is a book written by Ian Bogost. Bogost discusses the importance of videogames in influencing players and mak...)
- 20:09, 16 April 2008 YouTube and online video (hist | edit) [2,200 bytes] Erin Gosselin (talk | contribs) (New page: '''YouTube''' is a web site where users are able to upload videos to their own account and share them with the community. One does not need a YouTube account in order to watch videos on th...)
- 18:38, 16 April 2008 Network economy (hist | edit) [1,627 bytes] Erin Gosselin (talk | contribs) (New page: The network economy is an idea presented by Yochai Benkler in his book ''The Wealth of Networks''. He defines the term as a "new and important cooperative and coordinate action carried out...)
- 23:50, 15 April 2008 Net neutrality (hist | edit) [1,764 bytes] George Altshuler (talk | contribs) (New page: '''Net Neutrality''' is a political cause aimed at maintaining the current structure of the Internet. It is a reaction against the desire by some companies to sell superior bandwidth to di...)
- 17:04, 15 April 2008 Remix culture (hist | edit) [2,155 bytes] Brian Sommers (talk | contribs) (New page: '''Remix Culture''' describes the appreciation and participation of remixed media. These can include remixed songs, which can have one or more originals, or remix videos, which fundamental...)
- 14:50, 15 April 2008 Ian Bogost (hist | edit) [1,372 bytes] Brian Sommers (talk | contribs) (New page: Ian Bogost is a videogame researcher, critic, and designer, as well as an author and an entrepreneur. He is a professor at Georgia Tech (a university), a Founding Partner at Persuasive Gam...)
- 17:04, 12 February 2008 Meme (hist | edit) [435 bytes] Ernest Russell (talk | contribs) (New page: == Noun == 1. Any unit of cultural information, such as a practice or idea, that is transmitted verbally or by repeated action from one mind to another. Examples include thoughts, ideas,...)
- 16:42, 12 February 2008 Deviant Art (hist | edit) [40 bytes] Elliot Gay (talk | contribs) (New page: http://www.ryougasaotome.deviantart.com/)
- 16:42, 12 February 2008 Italian (hist | edit) [39 bytes] Micaela Dominguez Prost (talk | contribs) (New page: italian is the language spoken in italy)
- 16:41, 12 February 2008 Middlebury College (hist | edit) [111 bytes] Stephen McCombe (talk | contribs) (New page: Middlebury College is a Liberal Arts Institution in Middlebury, VT. The website is (http://www.middlebury.edu))
- 16:41, 12 February 2008 Youtube (hist | edit) [40 bytes] Elliot Gay (talk | contribs) (New page: http://www.youtube.com/untitledfilmgroup)
- 16:40, 12 February 2008 Wiki (hist | edit) [597 bytes] Jason Mittell (talk | contribs) (New page: '''Wikis''' are websites that anyone can edit. The most famous wiki is [http://wikipedia.org Wikipedia].)
- 16:40, 12 February 2008 Media Technology and Cultural change (hist | edit) [98 bytes] George Altshuler (talk | contribs) (New page: Media Technology and Cultural change is a class taught by Jason Mittell.)
- 16:03, 22 May 2007 Extension (hist | edit) [122 bytes] Luisa Covaria (talk | contribs) (New page: '''Extension''' is the industries' efforts to improve their profit by providing moving content across different platforms.)
- 11:58, 22 May 2007 Gutters (hist | edit) [87 bytes] Luisa Covaria (talk | contribs) (New page: '''Gutter''' is the term used by comics' artists to define the spaces in between panels)
- 22:02, 21 May 2007 Institutional practices of media (hist | edit) [360 bytes] Scott Leighton (talk | contribs) (New page: Institutional practices of media refer to how television networks, advertisers, and FCC regulators all use technology to interact with society. For example, advertisers utilize all of the ...)
- 21:02, 21 May 2007 Cultural circulation of media (hist | edit) [1,553 bytes] Scott Leighton (talk | contribs) (New page: The Cultural Cirulation of Media refers to the ways in which cultures use the technology they have at their disposal. For example, when computers were first heavily used there was a mascul...)
- 20:46, 21 May 2007 Immersion (hist | edit) [1,235 bytes] Margaux Rowley (talk | contribs) (New page: Immersion, in the context of the digital environment and reality gameing, is when a person becomes so engaged and focused on a task that they cease to be aware of their presence in the phy...)
- 19:58, 21 May 2007 Medium content, grammar, and environment (hist | edit) [3,447 bytes] Scott Leighton (talk | contribs) (New page: Medium Content, Grammar, and Environment are three metaphors used by Joshua Meyrowitz to answer the basic question "What Are Media?" '''Medium Content''' Medium Content (or media as condu...)
- 19:32, 21 May 2007 Technical constraints of media (hist | edit) [1,628 bytes] Matthew Leonard (talk | contribs) (New page: '''Technical constraints of media''' limit every type of existing media. Each type of media, whether it's television, podcasts, newspapers, radio, games etc all have technical limitations...)
- 00:56, 21 May 2007 Affective economics (hist | edit) [1,599 bytes] Luisa Covaria (talk | contribs) (New page: '''Affective Economics.''' This model encourages companies to blur the division between entertainment content and brand messaging. It pretends to convert the brand identity into a way of ...)
- 20:17, 20 May 2007 Medium theory (hist | edit) [786 bytes] Scott Bartlett (talk | contribs) (New page: '''Medium theory''' is the concept that the type of Medium used to communicate with the user is just as important as the content presented by the medium itself. Proponents of medium theor...)
- 18:37, 20 May 2007 Media Literacy (hist | edit) [2,234 bytes] Neil Baron (talk | contribs) (New page: '''Media literacy''' is the idea that in our technologically advanced society, we must teach how to be literate in media other than the written word. Literacy, in this context, is the abi...) originally created as "Media literacy"
- 22:13, 19 May 2007 Public domain (hist | edit) [802 bytes] Waylon D'Mello (talk | contribs) (New page: The '''Public Domain''' is the body of knowledge and innovation that is not legally protected by patents and copyright laws. The content is considered to be part of the common cultural her...)
- 20:37, 19 May 2007 Narratology in game studies (hist | edit) [2,055 bytes] Matthew Leonard (talk | contribs) (New page: '''Narratology''' in game theory is one of two types of thought)
- 20:28, 19 May 2007 Ludology in game studies (hist | edit) [1,195 bytes] Matthew Leonard (talk | contribs) (New page: '''Ludology''' in game studies is an idea introduced by Gonzalo Frasca in which entertainment and gaming is the principle motivation for video and computer games. Key ludologists include ...)
- 22:25, 18 May 2007 Scott McCloud (hist | edit) [402 bytes] Matthew Leonard (talk | contribs) (New page: '''Scott McCloud''' is the author of the book Understanding Comics which explores, in depth, the medium of comic books through the style of a comic book itself.)
- 22:23, 18 May 2007 Modes of Visual Representation (hist | edit) [1,855 bytes] Matthew Leonard (talk | contribs) (New page: The '''Iconic, Photorealistic and Abstract''' are three distinct modes of artistic representation that have particular relavence in the genre of comic books. Scott McCloud describes t...) originally created as "Iconic, photorealistic, and abstract representation"
- 21:11, 18 May 2007 Convergence Culture (hist | edit) [1,669 bytes] Matthew Leonard (talk | contribs) (New page: "Convergence Culture" is a term coined by Henry Jenkins in his 2006 book with the same title. The term is used to describe a new era where 'new and old media collide'. This convergen...)
- 21:13, 16 May 2007 Time in comics (hist | edit) [2,328 bytes] Neil Baron (talk | contribs) (New page: Time in comics is a very difficult and complex concept because it ultimately involves representing time as space. Representing time in comics requires convincing the reader, primarily thr...)
- 13:16, 16 May 2007 Interactivity (hist | edit) [3,651 bytes] Scott Bartlett (talk | contribs) (New page: The noun '''Interactivity''' is a derivative of the word "interact." To "interact," by definition, is to participate in a give and take relationship with another human being or piece of t...)
- 14:08, 15 May 2007 Closure (hist | edit) [31 bytes] Neil Baron (talk | contribs) (New page: #REDIRECT Closure in comics)
- 14:02, 15 May 2007 Closure in comics (hist | edit) [2,677 bytes] Neil Baron (talk | contribs) (New page: '''Closure''' in comics is the "phenomenon of observing the parts but perceiving the whole" (McCloud 63). In other words, closure is the act of mentally filling in the gaps of what we obs...)
- 13:34, 15 May 2007 Social Software (hist | edit) [1,798 bytes] Scott Bartlett (talk | contribs) (New page: '''Social Software''' are programs which promote the communication of people within a society through the computer. Through the use of these programs, many proponents of Social Software c...) originally created as "Social software"
- 12:17, 15 May 2007 Technological Determinism (hist | edit) [1,273 bytes] Mickey Gilchrist (talk | contribs) (New page: '''Technological determinism''' is a the theory that a society's technology determines its cultural values, social structure, or history. It is the belief that social progress follows an i...) originally created as "Technological determinism"
- 12:01, 15 May 2007 Free culture (hist | edit) [2,175 bytes] Mickey Gilchrist (talk | contribs) (New page: The idea of Lawrence Lessig√¢‚Ǩ‚Ñ¢s '''Free Culture''' is how we are in a tradition of √¢‚Ǩ≈ìfree√¢‚Ǩ¬ù as in √¢‚Ǩ≈ìfree speech,√¢‚Ǩ¬ù √¢‚Ǩ≈ìfree markets,√¢‚Ǩ¬ù √¢‚�)
- 11:33, 15 May 2007 Media convergence (hist | edit) [1,116 bytes] Mickey Gilchrist (talk | contribs) (New page: '''Media Convergence''' is the idea that new technologies are brining together different mediums and are redefining our media environment. Changes in communications and information technol...)
- 23:07, 14 May 2007 Meta-media object (hist | edit) [1,597 bytes] Scott Bartlett (talk | contribs) (New page: A '''Meta-media object''' is any form of medium which utilizes the conventions of said medium to comment in some way on itself. Meta-media objects usually provide some type of critical co...)
- 22:56, 14 May 2007 Marshall McLuhan (hist | edit) [2,459 bytes] Scott Bartlett (talk | contribs) (New page: '''Marshall McLuhan''' was a world renown Canadian scholar until his death in 1980. McLuhan was most notorious for his involvement in discourse concerning media and its role in society. ...)
- 22:52, 14 May 2007 Zappers, casuals, and loyals (hist | edit) [1,893 bytes] Astri von Arbin Ahlander (talk | contribs) (New page: Zappers, casuals and loyals are all terms defining media consumer audience types. Zappers: media consumers with irregular and unreliable consumer habits. They switch frequently between TV...)
- 22:39, 14 May 2007 MMOs (hist | edit) [1,749 bytes] Scott Bartlett (talk | contribs) (New page: The term '''MMO''' is an acronym for the phrase, Massively Multiplayer Online Game. These most commonly are computer games in which thousands, or even millions, of players can play simult...)
- 22:38, 14 May 2007 Transmedia storytelling (hist | edit) [2,379 bytes] Astri von Arbin Ahlander (talk | contribs) (New page: Transmedia storytelling is the telling of a narrative over several different media platforms. A cohesive storyworld is developed and used over several mediums and new information is gather...)
- 22:28, 14 May 2007 Hot versus cool media (hist | edit) [963 bytes] Astri von Arbin Ahlander (talk | contribs) (New page: Media scholar Marshal McLuhan created two categories: hot vs. cool media. Hot media: media that engages one sense completely and demands very little interaction on the part of the audien...)
- 22:23, 14 May 2007 Collective intelligence (hist | edit) [5,462 bytes] Astri von Arbin Ahlander (talk | contribs) (New page: In his book, "Convergence Culture," Henry Jenkins writes that, "None of us can know everything; each of us knows something; and we we can put the pieces together if we pool our resouces an...)
- 20:43, 14 May 2007 Wikipedia (hist | edit) [4,229 bytes] Mickey Gilchrist (talk | contribs) (New page: Wikipedia is the combination of “wiki” and “encyclopedia.” Wikipedia is a free web based encyclopedia that is written collaboratively by its users. Most of the articles can be edi...)
- 14:04, 14 May 2007 RSS (hist | edit) [898 bytes] Scott Bartlett (talk | contribs) (New page: '''RSS''' refers to a type of web feed format which allows users to subscribe to digital content and then provide the latest content from those digital mediums. Users subscribe to content...)
- 13:47, 14 May 2007 Podcasts (hist | edit) [2,004 bytes] Scott Bartlett (talk | contribs) (New page: A '''podcast''' is a production made from audio and video files which is then housed at a specific web address. The recorded material can then be downloaded and listened to on a variety o...)
- 12:05, 14 May 2007 Avatar (hist | edit) [3,534 bytes] Neil Baron (talk | contribs) (New page: An '''avatar''' is the digital representation of the player of a video game. A player interacts with the video game world by controlling the actions of his or her avatar. Although most u...)
- 11:41, 14 May 2007 Wikis (hist | edit) [1,466 bytes] Scott Bartlett (talk | contribs) (New page: A '''wiki''' is a community based website which promotes the editing of, or addition/removal of material all together. The first wiki was made in the mid 1990s and was called, "WikiWikiWeb...)
- 11:26, 14 May 2007 Web 2.0 (hist | edit) [3,797 bytes] Scott Bartlett (talk | contribs) (New page: '''Web 2.0''' is a term which was coined at a series of conferences by O'Reilly Media in 2004. The phrase suggests that a second-generation of web communities have formed since the incept...)
- 23:56, 13 May 2007 YouTube (hist | edit) [1,238 bytes] Scott Bartlett (talk | contribs) (New page: '''YouTube''' is a website which promotes sharing of videos via the internet. The website was the brainchild of three former Pay-Pal employees and was purchased by Google for an aston...)
- 23:37, 13 May 2007 Serious games (hist | edit) [2,807 bytes] Scott Bartlett (talk | contribs) (New page: '''Serious Games''' are games which intend to impart a meaningful social or educational impact on the participant through interactive play. These games are most commonly played digitally,...)
- 15:32, 13 May 2007 Blogs (hist | edit) [3,160 bytes] Scott Bartlett (talk | contribs) (New page: The word '''blog''' is a combination of the words "Web and Log." Blogs are as diverse as the population itself but usually provide some type of commentary, analysis on various subjects. ...)
- 14:51, 13 May 2007 Second Life (hist | edit) [2,809 bytes] Scott Bartlett (talk | contribs) (New page: "'''Second Life''' is a 3-D virtual world entirely built and owned by its residents. Since opening to the public in 2003, it has grown explosively and today is inhabited by a total of 6,24...)
- 14:43, 13 May 2007 Interface (hist | edit) [1,649 bytes] Scott Bartlett (talk | contribs) (New page: The term '''Interface''' as related to this class most likely refers to the notion of a user "Interface." A user interface consists of both an input and an output, but refers in total to ...)
- 14:20, 13 May 2007 Machinima (hist | edit) [2,663 bytes] Scott Bartlett (talk | contribs) (New page: '''Machinima''' is a term derived from the combination of the words: Machine and Cinema. Machinima is an emerging film genre with it's own unique set of production methods. These methods...)
- 08:51, 9 May 2007 Keywords (hist | edit) [1,227 bytes] Jason Mittell (talk | contribs) (New page: The course final exam will be drawn from the following key terms: Category:About Wiki)
- 14:32, 8 April 2007 The White Paper (hist | edit) [972 bytes] Andrew Manugian (talk | contribs) (New page: The '''White Paper''' addresses many issues including the skills, participation, education, and networking necessary for everyone to effectively use and understand the new media landscapes...)
- 00:37, 3 April 2007 Doujinshi (hist | edit) [391 bytes] Kgay (talk | contribs) (New page: '''Doujinshi'''is an artistic movement in Japan parallel to manga. It consists of copying a comic and altering it whether slightly or significantly. There are no limits to what can be alte...)
- 12:41, 20 March 2007 Media (hist | edit) [314 bytes] Scott Leighton (talk | contribs) (New page: What is a medium?)
- 12:38, 20 March 2007 Television (hist | edit) [25 bytes] Scott Leighton (talk | contribs) (New page: A visual and aural medium)
- 17:34, 16 March 2007 Copyright (United States) (hist | edit) [2,747 bytes] Margaux Rowley (talk | contribs) (New page: Rights regarding the use of particular materials which convey certain information or ideas. Copyright laws protect certain materials by preventing this original work from being copied but...) originally created as "Copyright"
- 17:00, 15 March 2007 Loyal (hist | edit) [42 bytes] Neil Baron (talk | contribs) (Redirecting to Zappers, Casuals, and Loyals)
- 17:00, 15 March 2007 Casual (hist | edit) [42 bytes] Neil Baron (talk | contribs) (Redirecting to Zappers, Casuals, and Loyals)
- 17:00, 15 March 2007 Zappers (hist | edit) [42 bytes] Neil Baron (talk | contribs) (Redirecting to Zappers, Casuals, and Loyals)
- 16:59, 15 March 2007 Zapper (hist | edit) [42 bytes] Neil Baron (talk | contribs) (Redirecting to Zappers, Casuals, and Loyals)
- 16:59, 15 March 2007 Loyals (hist | edit) [42 bytes] Neil Baron (talk | contribs) (Redirecting to Zappers, Casuals, and Loyals)
- 16:58, 15 March 2007 Casuals (hist | edit) [42 bytes] Neil Baron (talk | contribs) (Redirecting to Zappers, Casuals, and Loyals)
- 16:04, 15 March 2007 Zappers, Casuals, and Loyals (hist | edit) [1,941 bytes] Scott Leighton (talk | contribs) (New Page)
- 15:22, 15 March 2007 Trans-media storytelling (hist | edit) [1,051 bytes] Margaux Rowley (talk | contribs) (New page: Using various media to convey different parts or events of one story, such as the used by The Matrix.)
- 15:19, 15 March 2007 Synergy (hist | edit) [548 bytes] Margaux Rowley (talk | contribs) (New page: Synergy is based around the idea that because today's media is conglomerated, they are able to take one media franchise and apply it to other media industries. By fitting similar content ...)
- 15:15, 15 March 2007 Fair use (hist | edit) [2,773 bytes] Margaux Rowley (talk | contribs) (New page: Fair use allows limited use of copyrighted materials without permission from the copyright holders for certain functions such as teaching and parody. The use of these materials must be li...)
- 17:57, 6 March 2007 Participatory culture (hist | edit) [3,290 bytes] Margaux Rowley (talk | contribs) (New page: Various peoples, societies, and cultures' ability to interact with new media in a way that allows them to both add to that media and take away information that is contributed by others to ...) originally created as "Participatory Culture"
- 17:43, 6 March 2007 Collective knowledge (hist | edit) [670 bytes] Margaux Rowley (talk | contribs) (New page: The idea that all knowledge is contained within the minds of humans. However, no one individual can know everything but everybody knows a little bit about something. By combining this inf...) originally created as "Collective Knowledge"
- 17:12, 6 March 2007 Current events (hist | edit) [236 bytes] Margaux Rowley (talk | contribs) (New page: Monday, March 5, 2007 - Henry Jenkins "What Constitutes Literacy in the 21st Century? New Media & Participatory Culture" Sponsored by department of Film and Media Culture Middlebury Colle...)
- 17:07, 6 March 2007 YTMND (hist | edit) [23 bytes] Jason Mittell (talk | contribs) (Redirecting to YTMND.com)
- 17:05, 6 March 2007 Henry Jenkins (hist | edit) [1,544 bytes] Matthew Leonard (talk | contribs) (New page: '''Henry Jenkins''' is a wise bearded man who appears hostile and surly but is, in fact, wise beyond his years and kind to animals.)
- 16:59, 6 March 2007 Understanding Comics (hist | edit) [3,642 bytes] Neil Baron (talk | contribs) (New page: Understanding Comics is Scott McCloud's book that examines the medium of comics.)